Dragonborn ever looked like a robot when standing or sitting, and take y'all noticed how adult female walk exactly like men? It might also be nice if a secondary weapon shows on a character. New stand up or sit down idles are easy fixes, but dual sheathing or special torso physics (boob jiggle or combat) require some extra steps.

Here I cover how to install new bodies, with or without breast and barrel physics, new animations for idles or walks, and having two sheathed weapons testify up on your character. In another mail I cover my choices for torso replacers, skin textures, and more on making characters pretty.

Go on in mind that some not-FNIS custom animations replace existing animations, and for each activity you mostly get one blitheness. Your character tin can sit in a different position, cross-legged or whatever, and will e'er sit that manner with a few exceptions. I share a couple suggestions beneath under step H.

Dual sheathing, including shield or staff on back, needs a special skeleton. Puppet physics (HDT) requires a new skeleton and supporting body mesh. I'm using XPMSE skeleton since information technology has both covered forth with many pop body meshes. For all-time results sure requirements, including optional blitheness packs, must be installed before installing XPMSE.

Use a mod organizer supporting FOMOD, such as NMM or MO, to include install options. If you're new to installing mods, see my kickoff post in this series.

Installation order matters:

These install steps are based on documentation for XPMSE past Groovtama. Follow the steps no matter if you desire breast physics or dual sheath. I bet you never considered boobs and swords depended so much on the same things. You'll want to follow the same order for hair and cape physics, also. This tutorial assumes y'all desire HDT physics for body jiggle. Other pure-animation BBP mods also be that don't require HDT Physics Extensions.

Review the XPMSE description page for mods non compatible which include some HDT equipment.

After installation of other mods, you may review load guild on this Google doc by the HDT Physics Extension squad.

Terminology

  • body mesh replacer: the shape of the grapheme's body supporting animations given a skeleton.
  • (T)BBP (Tender) Breast and Barrel Physics. Uses animations (such equally walking) for jiggle.
  • BBP-HDT: Requires HDT Physics Extensions for jiggle reacting to character move.
  • HDT-PE: Physics Extensions supporting trunk, hair, capes, wings, etc using the same in-game Havok engine.
  • skeleton: same thought as your body, but may include extra basic for breasts, belly, or butts. Hair and capes may accept their own skeletons.

Notation that some (T)BBP options may exist pure animations without HDT physics. For these you need a supported walking, running, or combat animation that include bode jiggle. HDT body jiggles reacting to character motion using the in-game physics engine.

A. Install first in this order

This case assumes HDT-BPP physics using the Havok engine which requires SKSE, XPMSE skeleton, and HDT-PE for original Skyrim.

  1. SKSE, available on Steam
  2. SkyUI (optional, but handy for MCM)
  3. Realistic Ragdolls and Force
  4. Fores New Idles (FNIS)

SkyUI includes a mod-control bill of fare (MCM) that some mods support to include options or more information. One of my steps beneath include using SkyUI's MCM to select weapon capsule options. Many body motility sequences and custom animations use FNIS. Information technology comes with a generator that you'll need to run whenever you lot add together or remove a mod that uses FNIS. We'll generate after a few steps.

B. Install female body

For widest custom clothing and armor back up, I recommend "Caliente'due south Beautiful Body Edition" (CBBE), "DIMONIZED UNP" past dimon99, or SeveNBase. With extra work outfits may be converted to whatever you cull. The defaults are nude, but several include underwear options or search for prettier underwear mods. You may install new skin textures afterward this or at a later fourth dimension. Boob jiggle requires a BPP body mesh. To add BPP to UNP, you have several choices.

For CBBE with HDT BPP:

  1. Install Caliente's Beautiful Bodies Edition (CBBE). Choice of CBBE-Curvy, CBBE-Slim, or CBBE-Vanilla.
  2. Install BodySlide 2 and Outfit Studio by Ousnius and Caliente.
  3. Open up BodySlide from your Skyrim\Data\CalienteTools folder.
  4. For Outfit/Torso on top-left, choose CBBE Trunk HDT
  5. Choose your Preset. I chose CBBE Slim.
  6. Printing the Build button at bottom.

SkyrimBodySlideScr1

Optionally, install new skin texture now or later. I use "Mature Skin" 2. Your undressed female characters have BBP, but wearable or light armor also needs to support when dressed.

C. Install male body

Once again, defaults are nude, just include underwear options. I like the "FavoredSouls" mesh option in "Better Males" all-time, simply SoS-lite (developed site) isn't bad either.

  • Better Males comes in choice of "Sundracon" or "FavoredSouls" body meshes.

For "Better Males" if you lot desire unlike body size than default, you lot'll demand to practice some manual copying by moving contents of labeled sub-folders.

D. (Optional) install custom gainsay/sheathing animations

I tried this out, but ended up not using these animations. Some animations are covered by XPMSE. The installer lists multiple blitheness replacements that you may pick with checkboxes. If you want i, best installed earlier XPMSE.

  • Immersive Animations

E. Install the skeleton

  1. Install RaceMenu before XPMSE.
  2. Install XP32 Maximum Skeleton Extended 3 (XPMSE) by Groovtama:

Leave most of the options at default unless yous have other mods that utilise. The descriptions explicate everything. Overwrite previous skeleton files. Notation in general, XPMSE should be belatedly in load order. When installing other skeleton blitheness mods, run Boodle or check your load order. Fifty-fifty if you don't plan on using "RaceMenu" to craft your grapheme's confront, I recommend using it for improved functionality with XPMSE and y'all might decide to play with "RaceMenu" in the time to come.

Note that some older help posts recommended deleting the female person skeleton, but every bit noted in big, bold letters on the XPMSE page, do NOT delete the skeleton file.

F. Install physics

  1. Install HDT Physics Extensions past HydrogensaysHDT
  2. Install HDT Breast And Butt Physics past threedeedevil

Note that older tips suggested calculation a [HAVOK] section to your Skyrim.ini, but with latest extensions information technology'southward been recommended ("Skyrim Stability Guide") to leave as default with iNumThreads=1.

This is a adept time to run LOOT, Wyre Bash, or similar tool to brand sure the load order is skilful and XPMSE is positioned correctly (after any body plugins) according to Groovtama.

Grand. FNIS generate

Located by default at Skyrim/Data/tools/GenerateFNIS__for__Users as GenerateFNISforUsers.exe. Yous'll demand to run this each time you add or remove a FNIS animation. Likely, you'll need the "SKELETON Arm Fix" option. Gender-specific animations may need checking if using gender-specific animation mods such as "Pretty Gainsay Animations" past dualsun. Only include other options if you have the relevant mods.

FnisScr

If yous load a game and your character stands with arms and legs stuck outward (t-pose), run this generator again.

Be aware that adding a high number of animations increases the chances of CTD (crash) when loading a saved game. Notation the number the generator reports and aim for no more than than a couple thousand. I recommend not including pose mods on regular play-through; load when yous want to take screenshots and unload earlier continuing play. Workarounds include loading older save file showtime, or disabling unused animations from blitheness alphabetize text files and re-generating FNIS. Best to plan play-through around heavy-blitheness mods, choosing supporting mods for that theme, to keep the memory usage down.

H. (optional) Add new idle and walk

Let's fix the robotic sitting and standing with some simple replacers. "Pretty Female Idles" and "Pretty Sit down Idle" doesn't require FNIS and replaces the default sit down and stand with one of each amongst choices from the installer. Check each example pic to run into which ane you like including a couple combination poses which your character will switch between. "FNIS Sexy Move" changes how women walk. It uses a weird token system in inventory so each NPC will remember her walk, but you may turn it off in MCM. While in MCM, select which walks not to include and if to include while wearing armor. Some of the walks appear too exaggerated for me. This also changes the female person run which looks a fleck on the girlish side. Remember to run FNIS Generator again.

  • Pretty Female Idles by dualsun
  • Pretty Sit down Idle past dualsun
  • FNIS Sexy Move by fore (run generator)

I. (optional) Dual Sheath Redux (DSR)

Earlier installing DSR, you may want to run LOOT, Wyre, or similar tool to make sure the load gild is correct at this betoken paying attention to XPSME position as explained by Groovtama.

This modern volition add together a 2d weapon on the grapheme's belt, optionally put shield or staff on back. Consider that "Dual Sheath Redux" is a cosmetic modern, and that information technology may increase script action with NPCs and compete with other area scripts. NPC shields on back may be disabled in MCM. Also, some custom weapons may not be supported. See the description page for details.

If you lot want "Campfire", "Arise - Blackness Sacrament", "War Within Weapons", or other mods with "Dual Sheath Redux" support, install them at present. If added later on then run patcher once more.

  1. Make sure you accept Java eight installed. If not, become it.
  2. Install Dual Sheath Redux using NMM or some other mod organizer.
  3. In installer, check the box for Other Mods which will detect "Campfire" and others.
  4. Get to your Skyrim/Data/SkyProc Patchers/Dual Sheath Redux Patch/ binder.
  5. Run Dual Sheath Redux Patch.jar

DualsheathreduxScr

DualSheathReduxPatchScr

After calculation a new mod, run the patcher again. Naturally, the patch file must load after weapon and armor plugins. It may be easiest to continue the patch file final and then every bit not to have to movement it whenever running the patcher.

J. (optional) Sheath style options

SkyrimDualSheathCompare

Some mods support alternate styles, but you may want other styles for other weapons. Do you like two swords on back? Easy. With custom sword drawing animation? Depends. XPMSE covers some, or if yous did step D, you may have it. Keep in mind that these animations are 1-to-one replacers, then changing them mid-game or having unlike animations for unlike characters may not happen without actress work. Using the MCM, you can let each character sheath their weapons in dissimilar styles.

  1. Open up MCM and select XPMSE
  2. Select "Styles"
  3. Scan the weapon types and make your change. The screenshot below shows two swords on back selected.
  4. Bank check your character. If it'due south not working, effort un-checking Style Plumbing equipment Animations, check your load gild, or observe out if another mod has replaced the corresponding animation.

SkyrimXPMSMCMScr

(T)BBP/HDT clothing and armor

Select your favorite clothing and armor supporting your trunk type. It doesn't make sense for armor to jiggle, except mayhap lightweight leather, or express breast coverage, only near wearable should. If you customized your body, or chose a preset other than default, look for BodySlide files or create your own. If you're using DSR, remember to run patcher after calculation a new custom armor.

Here are a few CBBE-compatible mesh mods to get you started:

  • Caliente'south Vanilla Outfits for CBBE (no BPP) to fit outfits to your preset.
  • Omnisway Clothing Replacer - CBBE BodySlide BBP to update wear for BBP with your preset.
  • Gwelda Dawnguard Armor has optional CBBE-BBP and BodySlide files.

For "Omnisway Clothing" utilize BodySlide to choice which clothes you want to update, adjust preset, and build.

SkyocrBodySlideScr

If your favorite outfit doesn't support your trunk type or BBP, run into my tutorial "Body Conversions for Skyrim Using BodySlide, Outfit Studio" (#11).

Common issues

Check your grapheme and NPCs for animation, custom idle, custom walk, and peel textures. If you find a problem, review installation gild and mod load order. Pure texture replacers can be re-installed, and pay attending to file overwrites to achieve your desired result.

Grapheme stuck with artillery and legs out

Ensure XPMSE skeleton is installed correctly. Run FNIS generate.

Female person vampire character burnt-confront

The "Dawnguard" burnt-face happens after your vampire character spends also much time in sunlight and you're using custom body texture.

  • avoid sunlight
  • toggle vampire lord
  • or re-create your custom femalehead files (2) over femaleheadvampire files in Data\textures\actors\grapheme\female folder

Neck seam / mismatched head-body colors / dark vampire caput

The problem may occur on but NPCs, but your graphic symbol, or only vampires. Causes include mismatched textures (custom face doesn't update body), incorrect installation order, unintended file overwrite occurred, loose files leftover from old installation (removed mod) that don't vest, or a modernistic missing updated face up-gen data. You practice not need some other modern to fix neck seams. A neck-seam mod is a cast leaving the source of the problem still in your data.

Note: using the panel control on selected NPC, "setnpcweight 10" may temporarily ready the issue, but neck seam may return. This indicates a problem loading correct data due to extra loose files or mod conflicts.

  • Neck seams or colour mismatch: Check if your chosen face texture updates the trunk. Re-install custom body/face texture(s), or cheque for old loose files that demand removing.
  • Cervix seam/colour mismatch for only one NPC: cheque for modern updating facegendata file, or left over file from former modern. Try updating the face up-gen data file for the NPC using Creation Kit: consign with Ctrl+F4 on selected NPC.

On using Cosmos Kit (CK) to export face-gen data:

For Dawnguard characters, yous may need to edit \Skyrim\SkyrimEditor.ini with bAllowMultipleMasterLoads=1 and bAllowMultipleMasterFiles=1 nether [Full general] department.

  1. Open CK and select File->Data and choose any body or texture esp-plugins you may have. (aye to all on warn)
  2. Go to Character->Actors and race (for Hert, choose Nord).
  3. Type in character's name in filter.
  4. Find character entry indicated by "NPC" tag.
  5. Select NPC entry and press Ctrl+F4. Say yes to consign face data.

If many vampires have dark heads, also run across "100% Working Dawnguard Female Vampire Confront Fix" which explains how to copy face textures for all female vampire NPCs in addition to your character.

If you can't rails down the cause and so reset to clean Data folder and install your mods again observing proper install and load order. Pay attending to overwriting files.

One-handed blades not on back/hip/ankle

  • In MCM XPMSE styles, try toggling matching animation checkboxes.
  • Duel Sheath Redux with custom armor: ensure supports DSR; check if need a patch, run patcher.

Duel Sheath Redux: shield non on back

  • After installing new armor, or load order changes: Run the patcher.
  • Happens occasionally. Toggle in MCM by unselecting, close MCM back to game, open MCM and select once more. Or reload saved game.

Too many scripts updating nearby NPCs such every bit DSR and "Wet and Cold" may crusade some updates to not happen. If shields fail to attach to back too often, consider turning off some of these cosmetic features in DSR and other mods.

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